Saturday 13 April 2013

First week of Finaly Major Project

Monday 8th April

 
We were presented with the actual brief for our final major project today, having already some idea of what the work is and the learning out comes, it was a simple case of questioning our lecture Rob whether or not our project was possible. Having already done research into our project, with all the possibilities noted, we as a group were confident that out project was doable. Rob explained to us that we would need to wright out a chart for which weeks we would perform certain tasks, from week one to ten. It took us a good while to make the chart, as it really made us think about how much time on certain area’s of the project would needed to be taken in order to get the game we wanted to create up and running. Once we had finally completed the chart, we were even more convinced that our project was possible just by viewing the workload written down on paper.

Wednesday 10th April

 
Going through what needed to be done and handed in at the end of our module, our course leader, Marz, explained to us the first thing we really needed to create and finish was a game design document, this document explains how we are going to make the game, our idea’s, our views, and our process.  We were given a good game design document template to work with on Moodle, but after spending an hour on the document we quickly realised that the document didn’t cover a lot of what we wanted to talk about, and certain sections of the document were very small and not very detailed. We spent some time researching other game design documents so we can find and collect a better framework that worked better for us within the document. This took a very long time, and presented new question to the document, which really challenged our ideas. Unfortunately we only got to complete half the document, we will continue and complete the document as soon as possible as time is not on our side, the sooner we can get working on the game, the sooner we can get it up to the standard we want.



Marz our course leader offered to make us a cabinet and buy our steering wheel for our game, which is great news for us, as we all thought we’d have to go find and buy the right equipment for the job. Having the support such as this really makes us more ambitious to make our game as good as we can make it. 

From this week myself and the team mates are feeling very confident and excited by our idea's. I feel having the support from our lectures and visually seeing how our project would be constructed, allows us to feel safe within conducting this work. I look forward to finishing off the GDD, this will really help show off our idea's 

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